A few of my drawings were enhanced by a collection of Copic markers I recently purchased, including the illustration for my most recent blog post, “It's Just the Algorithm”.
One of my 2019 goals was to build an app. I spent quite a bit of time on this but ended up failing to accomplish this goal. In hindsight, I feel that the main reason was my lack of Swift experience and the rush to build something before picking up even the basics of it.
I didn't set a repeat goal for this in 2020, and yet... I built an app! And published it! This was all thanks to the excellent 100 Days of SwiftUI course mentioned above. I didn't complete the course, yet I was able to do more with the knowledge I gained from it than I would've ever imagined at the beginning of the year.
I have to give some credit to Apple, as well. SwiftUI wasn't around for my previous attempts at iOS development, and it was a joy to work with.
I worked on a lot of web-based side projects outside of my goals outlined at the beginning of the year.
Earlier this year, I dropped all of my other projects to work on the Culturally Irrelevant Recommendation Board, a website inspired by a retired podcast of the same name. I spent a full month on this site and described the process in a post entitled Building a Culturally Irrelevant Recommendation Board.
I also worked on a game. I gave it a name, Tiny Mystery Club, and added some actual gameplay elements. I think it will be an interesting sandbox to play in next year.
Finally, I did a bunch of work on my personal site, including integrating Goodreads and Letterboxd into my About page to display six of my most recently read books and watched movies. Behind the scenes, I added a bunch of Cypress tests and used GitHub Actions to automatically run them on all of my commits.
Last year, my family moved to a new state. For the first time in years, I thought about doing some online gaming since it's a fun way to socialize with the friends I wasn't able to see as much anymore.
We've been playing about once a week and it's been a blast. Early on we played Hammerwatch, then Unrailed! (which has an amazing soundtrack), some Tabletop Simulator, and tons of Among Us.
Time to up the stakes. Here are my revised goals for 2021.
Last year, I said I'd be happy if I read ten books. Since I surpassed that goal by quite a bit, I'm going to increase this goal to 15. My only hesitation here is that I'd like the flexibility to read some larger books such as Leonardo da Vinci by Walter Isaacson. We'll see how it goes.
I think 10 posts a year is a pretty good cadence and I'd like to continue with it. My main hope is that these goals drive me to be consistent, so they don't necessarily have to increase in difficulty.
I believe Tiny Mystery Club has a lot of potential, but I haven't spent anywhere near as much time as I would like developing it. Next year, I'd like to develop a good mystery and release it as a big 2.0 release of the game.
Hand-drawn 2D animations, that is. I've dabbled with it in the past, so I know it's fun! The result of this goal should be a collection of thematically connected, consistent hand-drawn 2D animations.
I sorta gave myself an out this year by grouping drawing, comics, and animation into one goal. Next year, I'm GOING to MAKE a COMIC. That is all I know at this point.
I published lily dex, but I haven't formally announced it anywhere beyond Twitter. I'd like to finish any lingering features on my to-do list, then make an actual effort to get customers. I also purchased the lilydex.com domain, so I'm considering building out a lily dex web app, as well...
2020 was my first year publicly setting goals, so it was far from guaranteed that I'd be continuing it in 2021. It did cause me some stress, especially when I realized there was no way I'd be completing three courses by the end of the year. I think it was worth it, though. I always had something to work on and all of it was rewarding, fun, or both.
Thanks for reading! 👋